Creature Rigs : 3 Characters
All rigging was done in Maya, resulting in a clean, functional setup optimized for seamless integration with in-game animations. The first two characters are from the multi platform game “Path of Titans”
Path of Titans
State Machine Animations
This reel features work from Path of Titans, where I handled the full rigging and animation pipeline for the characters: T-Rex and Triceratops locomotion state machines.