Creature Rigs : 3 Characters

All rigging was done in Maya, resulting in a clean, functional setup optimized for seamless integration with in-game animations. The first two characters are from the multi platform game “Path of Titans”

Path of Titans

State Machine Animations

This reel features work from Path of Titans, where I handled the full rigging and animation pipeline for the characters: T-Rex and Triceratops locomotion state machines.

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MechaFightClub - Chickens & Mocap? A Challenge!

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Rigs: Bipeds